

each choice makes sense at the time, but once you start seeing a chorus of flies performing Hamlet in the center of a cardboard castle, you'll being a little confused as to how you got there. Choosing the bowling ball crushes it into a mess of petals, and so forth.

Choosing the watering can causes the sprout to grow into a beautiful flower, and offers a choice between a bowling ball and a box. For instance, you start with a choice between a bird and a pot: choosing the pot causes the seed to sprout, and offers you a choice between fertilizer and a watering can. This repeats until the process is complete, and cyclically begins with a new seed. Each choice will lead to lead to your seed growing into a new creation, which leads to another choice. You choose between them by clicking with the mouse. Once you start making choices for your little embryonic pod, there's no telling what the result will be.Īt each stage of Mitoza, you are presented with two choices for your seed. Never has that idea been better expressed than in Mitoza, a surreal point-and-click webtoy by Baboon (Gal Mamalya), whom also was behind the Bamba Snack Quests. Yep, when you plant a seed, it seems that anything is possible. And, with a little care, they can even take on the undead. They can listen to your thoughts of how they should grow. They can be cross-bred into hyper-flowers. They can turn the entire world into cubes. Seeds can do a lot of things in casual gaming land.
